YMMV.Putting your backpacks on your skill bar (e.g. Will mostly be useful for players just starting out at the game, because it certainly took me quite a bit of time to figure these out. Divinity 2 Wikiįollowing are some tips and tricks as well as suggestions on systems for inventory management that worked for me. Divinity: Original Sin 2 is a Larian Studios CRPG and the sequel to the 2004 hit Divinity: Original Sin. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.Rules and Guidelines.Follow &.Submissions should relate to Divinity Original Sin or other works of Larian Studios.Do not put spoilers in the title of your post and mark your posts.Obscure textspoilers with the following:!This is spoilery! Divinity Original Sin Highlight Items Onlineĭivinity: Original Sin is a really cool game, but it’s not all that interested in holding your hand. Welcome To The Divinity: Original Sin Subreddit!Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions fight foes in turn-based combat explore an open world and interact with everything and everyone you see. Hopefully Larian might kindly add a key bind option for it in a patch at some point ^^. Which granted you can do other ways but that makes it far easier/more streamlined.Also +1 to alt being a toggle pillars let you bind a key for that and it was soooo handy. inside the search circle pops up in that window). (the packrat/obsessive looter in me still wishes I could highlight everything I can grab.But I can see the logic behind the current system and there's the controller search ^^)I don't think the controller implementation is a bug though I'd guess the extra coverage is a concession to lack of mouse controls to make it easier to select things like lamps and stuff to throw around when you need/want too (since.everything. Thanks the wonders of trying to work through this stuff sleep deprived:P. Won't have any because their chance of generating loot is very low (and if they do it's real bad, like, an apple or a pile of bones)edit: but if the controller version gives you what you want then all is good i suppose, but that does sound like a bug since that was never the intended use of the highlight button in the original gameAhh that makes sense thank you:), cause some containers do get highlighted but that would be chests and like you said the ones that are everywhere that at best have trivial drops worth a few copper in them don't. Originally posted by:but not all the:borken vases,vases,chests,crates,barrels,cupboards,bookshelves, et cetera, et cetera.get highlighted, because all containers are potentially lootable, since loot is 'randomly' generated when you interact with the container, but most of the ♥♥♥♥ ones like barrels,crates,baskets,broken vases, et cetera.
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